Drm.ModifierFormat modifiers.
val of_int64 : int64 -> tval of_uint64 : Unsigned.UInt64.t -> tval to_uint64 : t -> Unsigned.UInt64.tval pp : t Fmt.tval reserved : tval linear : tJust plain linear layout. Note that this is different from not specifying any modifier, which tells the driver to also take driver-internal information into account and so might actually result in a tiled framebuffer.